The Top 10 Texas Holdem Starting Hands

top starting hands in texas holdem

top starting hands in texas holdem - win

What Are The Different Types Of Texas Hold 'Em Poker Game?

You will be shocked to know that Texas hold 'em poker game has many variants. It is mainly classified based on the betting order that takes place in the game. Before you start playing these game variants, you must know how to play them.
Pot Limit – In pot limit, the bet amount can be raised to the total present in the pot. For instance, you can think of a scenario where the pot's total amount is only a hundred. If the first player to act in the betting rounds bets for 60, then the second player can bet only for the remaining 40. Remember, there are no caps to the number of raises allowed in the games' pot-limit variant.
Limit Poker – For limit poker, the maximum number of four bets is allowed for the betting rounds. The important point is that in limit poker, both the bet and raise are agreed upon before starting the game.
No Limit – The name signifies that there is no limit for betting. But only one thing you need to consider is that the minimum bet amount cannot be less than the big blind for that game.
What is the importance of poker hand ranking in Texas Hold 'em?
There are several online platforms available where you can enjoy Texas hold em poker game. But before you start the game, you must understand the poker hand ranking. If you are not aware of the poker hand ranking, it is not advisable to start playing the game.
In the case of Texas hold em poker, you must remember that there are five different card poker hands that a player can have. With these cards' help, you need to ensure that you have the best combination in your hand. Mentioned below are the poker hand ranking based on their rank.
The royal flush is the best of the lot, but its occurrence in the game is shallow. Similarly, the High card shares the lowest rank, but the event for this is highest.
For instance, if you receive two aces at the top, then it is the best hole card that one can ideally have. If you love poker, you can enjoy playing free poker games from the comfort of your home.
Inference
At this point, you will be aware of fundamental Texas Holdem poker rules that are applicable in different variants of the Texas Holdem poker game.
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Artifact 2.0 - My Personal Review

Hey guys, Ive been planning to do this for quite some time, because I want this game to succeed and the best way to do that is give feedback of course. I didnt just want to talk out of my ass, so I decided to play the game until I thought I could actually give useful feedback. I got into the beta with the very last wave of players, so I havent been playing that long, yesterday however I reached Immortal rank so I feel like I played the game enough for my opinion to have some weight and it had enough time to develop properly. In general Im very positive on A2 and have quite a few bad things to say about A1, but I will try to give reasons for everything I say and also give positive and negative feedback.
So my way of starting the game was, I played the campaign all of the mssions except the hunger ones and hero draft until I had a full collection and then waited a little more until I reached Ancient rank so I could experiment in constructed without losing ranks. So I basically got the new player experience the way it was intended, even though of course Im not a new player really, because I played A1 and Im an experienced card game player. I will still give my opinion on this system. So here we go.
The campaign:
Playing the campaign didnt really scratch too much of an itch. A lot of the missions were super easy and therefore not fun to play at all. Thats kinda expected from beginner missions, but as a lot of other people already pointed out it also didnt really do a good job of explaining the game. Now I know that a proper tutorial is planned, but if thats the case maybe making the first mission a little bit more difficult might be a good idea so they dont feel like a complete waste of time. The later missions like the meepo one were well designed and fun to play, but we need more of those if campaign is gonna be a thing in A2. Also on another note: I actually had a good idea to complement the new tutorial. I didnt see any other game do it, but I think its a good idea and might be downright needed for a complex game like A2. You could have a menu in the main menu thats called rulebook or something, that you can open where you can read about all the game mechanics and keywords. I think this would help newer players a lot since often times you cant remember everything just because you played it in a tutorial once and playing the tutorial again is not fun at all. So having a place thats easy to navigate where you can read up on stuff you forgot would be super helpful.
Hero Draft:
When I didnt have access to the game yet I was kinda sold on the idea of hero draft. Now after playing it, Im a bit more sceptical. It looks like a fun concept on paper, and as a casual game mode it totally is, but it has several problems that Im gonna point out. First of all as many players pointed out, playing hero draft until you have a full collection in general is not a good experience, because on the way there you really get excited to play other modes. In general the mode does a good job of showcasing the mechanics of A2 and why they are great and what you can do in theory, but once youve realized that, you actually wanna start DOING these things instead of just theorizing about them. So basically you grow out of hero draft at some point, and for experienced card gamers that doesnt take long. Now whether thats a problem or not depends on whether there is a grind for cards in the full game ( which Im expecting there is), because that basically locks constructed away. Even if the matchmaking takes into consideration the card pools of the players, people are just not interested in playing constructed with limited card pools, and I wasnt either. This concept doesnt work, because if players like the concept of playing around and managing limitations, then phantom draft is likely where they wanna go. So I guess it all depends on at what point phantom draft will be available for new players. So the problem with hero draft and why it wont be a permanent game mode for most people is, that it lacks competitive integrity, and I think the crowd this game will attract will mostly be competitive people. I have a few suggestions that can help mitigate this problem, but I feel like hero draft just cant get to a point where people will respect this game mode and therefore it probably shouldnt be a ranked game mode. The first thing you can do is to improve the random decks created. I still remember having some really shitty decks and the game should generally make efforts to create a useful deck. I still remember one game where I played mono blue and my hand was complete garbage, to a point where I overdrew and had to struggle to get rid of cards in my hand to get to my items and newly drawn cards, because all the cards that were sitting in my hand were useless. Of course this is also kind of a balance problem, but if the variance in deck strength in general is too high the mode kinda becomes coinflip simulator instead of a deep strategy game. So this could definitely use some improvement. The other thing is the card pool. Currently the game uses a combined card pool of both players, but that gives the more experienced player an unfair advantage, on top of the fact that he already has an advantage because hes more experienced. This game mode matched me with a lot of players that had way bigger card pools than me and I assume this will stay this way for full release since people will leave this game mode fairly quickly and the ques wont be populated that much. Therefore Im suggesting that you change the card pool to only using cards that are in both players collection. This shouldnt be a problem because the starting card pool is big enough to play this mode, and it actually has benefits for both groups of players. The newbies dont get needlessly disadvantaged when playing against more experienced players, since they are already likely to lose, but this could actually help make these games less stompy and feel more like meaningful games. On top of that the experienced players that will likely only come to this mode for casual games, get a different experience from their play-with-full-card-pool-games, they get in the other game modes, depending on who they are facing and how progressed their collection is at this time. So that might make the game mode more interesting for them as well.
Constructed:
Im not gonna say too much about constructed, because in general I feel constructed is great in this game. Im mainly a constructed player, I played constructed only after reaching Ancient rank with hero draft, and I got Immortal rank in it yesterday. The quality of constructed mainly comes down to the game mechanics and card balance. I think the game mechanics were pretty much made for constructed play and Im also very pleased that you take card balance so seriously. Theres something for everyone, great ways to come up with creative decks that noone plays except you and have success, but also the "Im gonna netdeck an already optimized deck and play with it"-experience, that a lot of people seek. The good thing is that playing the game has a really high skill ceiling, which makes netdecking in this game not op, because you have to learn how to play the deck properly if you want to have success. Last thing I wanna say is that I hope you guys nail phantom draft as much as constructed, so theres a home for every type of player in Artifact.
Mechanics that were changed from A1, and why those were good changes:
In the next paragraph Im gonna go over things that changed from A1, and why these changes made the game better, because a lot of people still demand that specific mechanics go back to the way they were in A1, however I dont think there is a single change they made over A1 that is not an improvement, so Im gonna explain myself.
  1. Lets start with the elephant in the room. The mana system in A2 imo is pretty good, even though it could still use some tweaks and Im gonna adress that a little later. But whats more important is, to realize why the A1 mana system was deeply flawed and imo the main reason why A1 failed, from the gameplay side of things. Imagine there was a card in Hearthstone, that read: "Destroy 1 minion your opponent controlled and burn 3 of their mana" and costs 7 mana. Would that be balanced? Maybe, Im not a HS expert. Would that be fun to play against? Hell no! What I just decribed to you Is what the average assassinate in A1 would do. You can say a lot about modern card games, and how most of them are dumb as hell, and I would mostly agree with you. But the thing is the card game industry figured some things out over the past couple decades. And one of those things is: Which mechanics are unfun, and therefore shouldnt be in our game. Mana burn is actually one of them (funny thing is mana burn does exist in A2, but is far from a competitive concept, so I guess we are in the clear for now). The mechanics of A1 are designed in a way, that the whole game revolves around this concept, a concept that is deemed unfun by the vast majority of the card game industry, and for good reason I want to add. It has always been an unwritten rule of card games that, if you can prevent your opponent from playing the game at all, then that will always be a winning strategy. I used to play a lot of old school Yu-gi-oh! back in the day. And back then cards existed in the game like " The Forceful Sentry", "Confiscation" and "Trap Dustshoot", that had the effect that you could look at your opponents hand and then take away one of their cards. All of these cards are still banned to this day in modern Yu-gi-oh! and the reason is simple: Looking at your opponents hand and taking away one of their cards is such a powerful concept, that it will decide games on the spot way too often and create an unfun experience in the process. And from my understanding, card game developers understood this, because this mechanic simply doesnt exist anymore in modern card games ( sure there probably are some exceptions, and funny enough Imperia in A2 is one of them, but you get the idea). And this is where A1 went wrong and why A2 is doomed to fail again if the developers should ever go back to the old mana system: The fact that you can deny a big chunk of your opponents mana pool by clearing all the heroes from a lane. As long as this is a thing, the game will always revolve around this mechanic, because the concept of denying your opponent actions is just too powerful of a concept to not use if its available. Sure you could design your cards in a way that this is not easily achievable, but why would you limit your design space this much, when the answer is simple: Just dont have your game have mana burn as a major mechanic because its not fun! Sure disruption is still a concept that exists in card games and its always gonna be powerful, because its simply impossible to design a game without having at least unintended interaction, that limit plays for the opponent. But it is from my point of view a consensus that the card game industry came to, that games are generally more fun if both players get to do what they want and noone gets shut out of the game. This of course is a utopia, not every single game can be a back and forth, but this is also an utopia that is worth working towards, and in my humble opinion A2 does a great job at that. And A1 just didnt respect this at all. A1 to me always felt more about shutting the opponent out of the game and therefore preventing them from executing their strategy at all, rather than letting the strategies of both players clash head on. And that is why I think A1's gameplay was incredibly unfun for the vast majority of players, and the mana system is to blame imo.
  2. The deployment phase I think we all agree on is a straight up improvement from A1. Flops could be super frustrating and downright game deciding in A1 and A2 didnt completely eliminate this problem, but made some improvements to mitigate snowballing from the flop and those are very welcome. Deploying heroes after the flop also just got way better. No more random position for heroes, which I think a lot of people wanted, and rightfully so, because more player agency also means more room for skill expression.
  3. Removing the random arrow was very important in my opinion, because this was just a source of needless frustration. Yes you could influence the arrows in A1, but a) this concept was not nearly prominent enough in the game to fight the bullshit rng that came from the random arrows, and b) even if you do have quite a lot of ways to influence arrows, it would still be randomly decided whether you needed to use that limited resource or not, which is still not ok. I dont think you would be cool with havin a random chance to discard your cheapest card and burn one of your mana at the start of your turn in A2, would you? I could go on my rng rant right here, but I will save that for later so lets move on.
  4. So the shop is an interesting one. I already said, that I think it is an improvement over the old shop. But this is for me the mechanic, that still needs the most tweaks. But I will have a seperate section on how I would change the shop. This is about whats wrong with the A1 shop and why it needed to change. The obvious one are the consumables. People have complained about TP scroll randomness for ages and for good reason. Having one consumable that shows up at random and is like 10 times more impactful that the other consumables on top of also being cheaper is just straight up bad design. But also the item deck was very flawed. Not only that you could get crazy strong items on turn 2 or 3 if you highroll with an econ deck and decide the game then and there, you could also never really put high cost items into non-econ decks because they could show up at random and block you for the turn, which led to this really stale item meta especially in draft. The A2 shop improves on that by giving the player some agency over which items show up and therefore eliminate the problem of items blocking you like that, on top of the fact that they always allow you to run high cost items and then decide during the game that its not worth upgrading the shop because youre not gonna be able to afford pricey items. Also im not a big fan of the secret shop either, but ill go into that a bit later. The A2 shop still needs improvement for sure, but its already a sizeable improvement over the A1 shop, which was a complete dumpster fire imo.
  5. The hero designs in A2 are so much better. Interesting cards are very important for a game to be succesful and A1 had way too few of them, which led to this super solved meta/tier list, mostly because the game didnt give a lot of reasonable alternatives. Now this is also a balance issue, but having simple cards also pushes this kind of development. Because the simpler a card is, the easier it is to evaluate its power level, on top of the fact that simple cards are also more boring to play with. If it was for me, I would probably have given every hero1 passive and 1 active, but Im fine with the way things are currently on the hero front. More complex heroes = more room for experimentation = more stuff for Timmies to do, which cannot be understated for a card game that wants to be succesful. But this also raises the skill ceiling, which is something that a Spike can appreciate as well.
  6. The overdraw pile is also quite controversial, I still like it better than having no hand limit at all though. Havin no hand limit promotes this do-nothing-and-accumulate-cards-playstyle, that Im not a big fan of. For the same reasons items and abilities now cost money and I like that as well. I think having too many cards in a card game needs to be punished, because if it isnt, this will create unhealthy playstyles. The funny thing is, as bad as the overdraw pile feels sometimes, I even like this solution more that the standard cards-get-discarded-if-you-have-too-many-approach. Because artifact has items unlike most of these games, and your hand needs to be able to contain them. But I still stand by the stance that no hand limit is unhealthy for games, and this imo even apllies to items. Players SHOULD get punished for not playing cards imo, this also changes the flow of the game towards more proactivity, which is a good thing imo. The one thing that needs to change about the overdraw pile though is, that you need to see which cards are in it and in what order, but Im sure this will be a thing at some point.
  7. For the last one Im gonna talk about a change thats fairly underrrated imo and therefore needs some attention, because it shows to me, that the devs DO KNOW their stuff about card games and are able to identify problems with the design, that dont get circlejerked in the community. Lets talk about why the armor changes are a nice improvement. One thing that the hero/item system in artifact brings with it is, that heroes over the course of the game can become unkillable behemoths, which feels really bad if youre on the other side of the board from that. This is still a thing in A2 by the way, which is for example why I think a card like Lady Anshu is somewhat problematic. The armor changes are a step in the right direction though. In A1 it felt like games were frequently coming to a point where instakill cards like Coup de Grace, Annihilation or Assassinate would become a neccesity, because key heroes couldnt be killed in other ways anymore, which is really bad for card balance. The armor changes are not the most important change in A2, but they are a step in the right direction. It always feels bad, and this still applies to A2, if you look at a hero and think to yourself "I will never kill this hero...", because it is either not possible or simply not worth the effort it would take to do so. This for example is my main problem with Tidehunter atm in A2. He is way too hard to kill for how annoying he is on the board, and that makes it pretty unfun to play against him.

Things that you should/could change about A2:
  1. Lets start with the mana system again. I think the mana system of having one mana pool for all the lanes is good and needs to stay. I also think that items and actives costing mana is a good change, because these chages reduce the stalling, but also create meaningful decision, because mana is a limited resource and you cant do everything you want in a turn, so you have to evaluate, which action is the best to take out of your options. Its still a common opinion here that people want to take more actions a turn and that high cost cards should have more impact in general. A solution or maybe its more fitting to say improvement for this that I would at least try is: Remove the courier and start the game with 4 mana. This can improve a couple of problems at once. First of all it is widely known that the current iteration of the courier is a bandaid and that it will be changed in some way in the future. But even if the courier becomes a standard game mechanic in the future and not a card, is that really good for the game? The courier as is, is a pretty confusing mechanic for players new to the game. I doubt that it would be more clear if the courier is not a card anymore, it will likely be even more confusing even if there is a visual indicator for it. Removing the courier and starting at 4 mana would be in net the same as having the courier and playing an item every turn, which from my experience you do not. So this change would not only mean that you remove confusion from the game, players would also have a little more mana to spend and they would get earlier into the turns where they can play high cost cards. So it at least adresses some of the problems the players are having currently. I think its worth a try.
  2. The shop is a pretty hard one to solve and still has many flaws. Im gonna focus on the one that is the most prominent to me for now. This also ties back to why I think the secret shop was a dumb concept in A1. I know this is probably a controversial statement, but I think the shop still has too much RNG. Having random items pop up in the shop, when theres so many items that are straight up hard counters for certain strategies is just unfun in general and should never decide any games. In my perfect vision of the shop, the shop becomes a toolbox for you to have at your disposal, where you can put items that complement your strategy or disrupt the opponents strategy, IF and only IF, you have identified that you need answers to that strategy. So what I think is, that a player should be able to design their entire item deck if they wish to do so, and further doing this should be mandatory at least in official tournaments. Now this would never be a good addition to be mandatory in regular ladder play, because it would just create an inconvenience for players to add items to tiers they know they wont be using. So autofilling the items deck still needs to be a thing, especially in draft because you wont have enough items, but the item deck should not be random if the player piloting a constructed deck doesnt want it to be and on top of that all the items in the opponents and your deck should show up in the deck tracker even if they were generated randomly, so that you dont get blindsided by a hard counter that just happened to be in the opponents item deck without you knowing. Easy examples for that would be hooked net for creep based strategies, jasper daggers for decks with lots of crowd control or demagicking maul for tower enchantment based strategies. You should never lose to a randomly created counter in your opponents item without at least knowing its in there and you should not be able to counter anything in tournaments unless you decided you want to counter this specific strategy, thats a tleast my opinion. Now I know this is basically a debate about rng in card games, which is obviously needed, but even then the shop will still have rng over which items show up, just then all the items that could show up were chosen by you, and theres still draw rng and in draft your deck is also rng, I dont really think this rng is needed at all. Managing rng is an interesting concept, and A1 wanted to be that kind of game, but I dont think theres a place for that in the current market, and even if there was A1 just didnt execute this concept well enough to be succesful. Hearthstone and autobattlers are somewhat successful in that genre, but the harsh truth is, none of these games will ever get close to the behemoth that is Texas Holdem Poker. Truly the king of all rng management games, it offers benfits to lovers of this type of gameplay that even Hearthstone can only dream of. It offers way more money to you for being succesful in it, while also giving you a way bigger edge over your opponents, if youre good at it, while also being quite fun. Its hard to compete with THP for any of these games, when its just the obvious go to for rng-lovers. And I always hear this argument "But when we remove all the rng out of card games they will just become chess!", and I have to say, that is such a dumb argument its not even funny. Chess is a full information, almost all-skill-game. A card game could never hope to get anywhere close to that! The only rng in chess is the coinflip at the start of the game, thats it. In card games there will always be draw rng, which already puts like a 1000 times more rng in a card game then in chess, there will almost always be the fact that you cant see whats in your opponents hand, and in Artifact, even with the shop changes I suggested, there will always be shop rng. The compasison between A2, which reduced the rng significantly from A1, and chess is so far fetched, you need to be a complete moron to think thats even somewhat close to being accurate. The only thing this achieves is, that it gets further away from being a slot machine, which is a good thing at least for me. Im not a chess player personally, because its a bit too boring for my taste, but I would probably play chess if you could choose your own pieces out of like 50 different options, because thats basically what card games feel like to me, and why I like them in the first place. If they are executed well, they feel like some customizable version of chess with rng sprinkled in, these are the ones I want to play, the bad ones feel like slot machines, and those are the ones I stay away from. Whether you lean more towards the Chess or the THP side is a matter of personal taste, both are excellent games. What we need to understand though is, for a card game to be successful, it needs to have some legitimacy when compared to these games, because at the end of the day card games are in the same overall genre of strategy games. So the best case scenario is, that you position yourself somewhere in between those two, because no game can become successful by being a shitty ripoff of any of those two games ( except Hearthstone I guess, because they were the first digital card game with a masive IP behind them...). And I understand, that a lot of you are afraid that A2 will become a shitty version of chess, which I think we are still quite far away from, but I couldnt help but feel, that A1 already was a shitty version of THP, which made me not wanna play it.
OK, this is all I can think of for now. I probably forgot some things and I will edit them if I think they are important, but this needs to do for now. I hope this is some useful feedback, and I will of course be here and in other threads for discussion in the future. I hope this game becomes a success, even though the road there is still long and rocky. Devs keep up the good work!
submitted by X-Bahamut89 to Artifact [link] [comments]

Online poker

Online poker

https://preview.redd.it/j7lbsfagm2p51.jpg?width=600&format=pjpg&auto=webp&s=78d124c72a7e86616708dafc6a4a35feb5f5bde4
As previously noted, online operators don’t have as many expenses connected with running a poker room. For example, they don’t need a few dozen dealers to run a tournament with 2,000+ entries. They also don’t need to reserve a vast amount of space for such an event. Since it all happens in the virtual setting, once they have good software, they just need stable servers that can handle the traffic. For these reasons, rake alone can be a great income generator for online poker rooms and casinos. Even without players wondering off to blackjack and roulette tables, they can earn more than enough to pay for the operation and still make a profit. 섯다 Of course, this does require enough player traffic as the rake is only generated when there is an action at the tables. Lately, however, many online operators have also started to incorporate the land-based model, where they’ll offer some casino games right in the poker lobby. Nowadays, with many online poker clients, players are just a click away from firing up slots or jumping over to a table game like blackjack or baccarat.

How to play online blackjack: Strategies
There are plenty of different strategies for winning at online poker, but the best advice is to be patient. It might seem rather boring to continually fold hands, and Texas holdem can be a grind at times, but impatience is rarely rewarded, and it’s a good idea to wait for ‘Top 10’ hands. Eventually, you’ll learn about suited connectors (cards of the same suit in numerical succession), or just suited cards in general, which can be good starting hole cards. In addition, sometimes you will hit a set – or three of a kind – on the flop with cards which aren’t necessarily great hole cards initially. You’ll learn the nuances of the game as you gain more experience. For intermediate or advanced players, this is all common knowledge, but for beginners just learning the game, patience is a virtue. While various tables can have players of very different skill levels, and you do not want to play ‘tight’, or too close to the vest, using less risky play initially will mitigate big losses early on and keep your interest as you continue to learn. Eventually, you’ll also learn how to bluff, which by a series of strong wagers, can trick other players into believing your hand is stronger than it might really be.
submitted by XhiyienJeong to u/XhiyienJeong [link] [comments]

Kickstarter Roundup: Jan 12, 2020 | 5+ Ending Soon (including: SANCTORVM) & 40+ New This Week (including: Black Sonata: The Fair Youth)

Ending Soon

Project Info Players Backers Min / Avg Pledge Ends Comments
Tipping Point: the climate change card game A semi-cooperative game where players must build cities and protect their citizens from severe weather! // Has raised $15,857 CAD of $15,000 CAD so far. (~105%) ☑ 2 - 4 289 $31 / $55 CAD Jan 14 kicktraq
Questicus A hand-drawn adventure game of petty politics, flimsy alliances and overall backstabbery! // Has raised $6,666 of $11,000 so far. (~60%) 3 - 6 102 $60 / $65 Jan 15 kicktraq bgg
Dating Pool The first dating app themed board game // Has raised $5,887 of $5,000 so far. (~117%) ☑ 2 - 10 140 $29 / $42 Jan 16 kicktraq bgg
SANCTORVM Sanctorvm is cooperative Sci-Fi horror game for 2 up to 6 players with a massive campaign. Fight and take decisions to survive! // Has raised €57,415 of €35,000 so far. (~164%) ☑ 1 - 6 674 $89 / €85 Jan 16 kicktraq bgg
I Am An Adult The Board Game I Am An Adult The Board Game, the game that reminds you you didn't choose to grow up, but you're going to have to deal with it. // Has raised $7,249 of $8,000 so far. (~90%) 4 - 8 59 $100 / $123 Jan 16 kicktraq #hmm
Elementals Unleashed The card game that brings the Periodic Table to life. // Has raised £3,866 of £800 so far. (~483%) ☑ 2 - 5 189 $15 / £20 Jan 16 kicktraq bgg
Manacrest (Physical & Digital TCG) A community-driven physical & digital trading card game. // Has raised $6,624 of $5,000 so far. (~132%) ☑ 2 - 2 145 $10 / $46 Jan 16 kicktraq #take2
Launch Torpedoes! (PnP) A solo board game where it's up to you to stop an enemy fleet from getting through! // Has raised $435 of $45 so far. (~966%) ☑ 2 - 2 101 $1 / $4 Jan 18 kicktraq

New This Week

Project Info Players Backers Min / Avg Pledge Ends Comments
《West Chest》 《West Chest》A Card Game based on 18,19th century in Western // Has raised HK$230 of HK$65,500 so far. (~0%) 4 - 6 7 $5 / HK$33 Feb 07
100 Astronauts A beautifully designed space colonization card game with extremely addictive gameplay. Exclusive for "Make 100". // Has raised £4,407 of £1,000 so far. (~440%) ☑ 2 - 3 137 $31 / £32 Feb 06
25 Monkeys Bilingual Bombardment A wonderfully insulting card game // Has raised $461 of $50,000 so far. (~0%) ? - ? 10 $20 / $46 Feb 05
AlderQuest An innovative game of tactics and tile placement for 1-4 players, pairing area control with a unique match-3 economy. // Has raised $10,896 of $18,000 so far. (~60%) 1 - 4 259 $34 / $42 Jan 29 bgg #take2
Almanac: The Dragon Road A game of trade, travel, and adventure. // Has raised $18,559 of $6,000 so far. (~309%) ☑ 2 - 4 339 $49 / $55 Jan 23 bgg
APEX : Collected Edition APEX : CE includes the Base Game + ALL Available Expansion Decks! // Has raised $161,018 of $42,000 so far. (~383%) ☑ 1 - 6 1836 $8 / $88 Feb 06 bgg #newedition #expansion
Battle of Element Make a simple and exciting board game with some cards // Has raised HK$10 of HK$6,600 so far. (~0%) ? - ? 1 $NA / NA Feb 10 #hmm
Black Sonata: The Fair Youth The first expansion (and reprint) for Black Sonata, the award-winning solo game of hidden movement and deduction // Has raised $40,734 of $3,000 so far. (~1357%) ☑ 1 - 1 1917 $12 / $21 Jan 26 bgg #expansion #reprint
Building Cities Board Game for 1/4 players - a modern city simulation where you can build, manage, expand and maintain your own city! // Has raised €2,753 of €43,330 so far. (~6%) 1 - 4 49 $59 / €56 Feb 07 bgg #take2
Cocky Cowrie The first-ever cowrie & money based game. Roll cowries & bet using multipliers to win money on each move. // Has raised $11,232 CAD of $10,000 CAD so far. (~112%) ☑ 2 - 10 185 $20 / $61 CAD Feb 07
Code Crackers: The Enigma The Cooperatively Competitive Board Game. // Has raised $1,141 of $19,500 so far. (~5%) 3 - 5 21 $35 / $54 Mar 07 bgg
Crusader Kingdoms: War for the Holy Land A game on the Crusades for 1 to 4 players with a solitaire engine. Fight the Crusades in an hour; solo, cooperative, and competitive. // Has raised $14,849 of $5,000 so far. (~296%) ☑ 1 - 4 188 $64 / $79 Feb 01
Demi - True Online Trading Card Game Demi Card Game - A unique strategy collectible card game designed around mythologies. Starting with three: Greek, Norse & Egyptian. // Has raised $544 of $10,000 so far. (~5%) ? - ? 16 $3 / $34 Mar 07 #app
Dragon Ball Z - Smash Battle: The AR Powered Miniatures Game An Official Licensed Dragon Ball Z Miniatures Game with pre-painted miniatures and Augmented Reality (AR) apps // Has raised HK$154,400 of HK$10 so far. (~1544000%) ☑ 2 - 4 138 $80 / HK$1119 Feb 04
DRINKS with FRENEMIES™ 2020 THE SABOTAGING PARTY GAME ...where friends become enemies & enemies become frenemies // Has raised $1,791 of $311 so far. (~575%) ☑ 3 - 99 33 $20 / $54 Jan 21 bgg #newedition
Duffers Golf for Gamers. The Game for Golfers. A Golf-Inspired Deck Building Game // Has raised $2,650 of $10,500 so far. (~25%) 1 - 4 54 $25 / $49 Feb 07
Dungeon Party The Hilarious Coin-Bouncing Role-Playing Game // Has raised $50,004 of $5,000 so far. (~1000%) ☑ 1 - 6 938 $19 / $53 Feb 06 bgg
Filthy Kings - A Card Game A strategic bluffing game, where you must expel all Annoying Inhabitants from your Kingdom, and send them to your opponents’ Kingdoms! // Has raised €1,330 of €3,000 so far. (~44%) 3 - 5 38 $17 / €35 Feb 06 bgg
Flap Flap Duck A 2-5 Players Saving Ducky Co-op Operation! // Has raised $1,145 of $10,000 so far. (~11%) 2 - 5 32 $36 / $36 Feb 05 bgg
Herrlof A two-person trick taking card game with closed bidding and a twist // Has raised €7,124 of €1,000 so far. (~712%) ☑ 2 - 2 451 $11 / €16 Feb 04 bgg
Kept Prince And NEET Princess Real Time Table Top Action Game No MC New Style Karuta // Has raised HK$4,632 of HK$5,000 so far. (~92%) 2 - 6 23 $13 / HK$201 Feb 05
Kingdom's Candy: Monsters The engine-building game with many possible paths to victory! Build your army of monsters and steal candies from the Kingdom. // Has raised €4,527 of €5,000 so far. (~90%) 2 - 5 201 $19 / €23 Jan 23 bgg
Lift Off! Get me Off This Planet! - Expanded Deluxe Edition This is the Expanded Deluxe Edition of Lift Off! Get me off this Planet! (Full Version & Upgrade Kit!) // Has raised $18,678 of $7,500 so far. (~249%) ☑ 1 - 6 396 $25 / $47 Jan 21 bgg #newedition #dicetowerpick
Middle Ages This game is marking by student.Join us // Has raised HK$30 of HK$100,000,000 so far. (~0%) 2 - 8 3 $55 / HK$10 Jan 15 #hmm
Nature Survival Games Board game with questions and challenges that help individuals/communities with protecting the environment and getting close to nature // Has raised $4 of $700 so far. (~0%) 2 - 10 4 $45 / $1 Mar 04 #hmm
Neo-Morphosis: Infestation Neo-Morphosis: Infestation is a co-operative game for one to four players. // Has raised $176,784 of $45,000 so far. (~392%) ☑ 1 - 4 1321 $100 / $134 Feb 03 bgg
Pacific Rails Inc Pacific Rails Inc is a engine building, resource management, worker placement, network/route building game for 2 to 4 players. // Has raised $17,234 of $15,000 so far. (~114%) ☑ 2 - 4 320 $35 / $54 Jan 27 bgg
Ruins of the Lorn Keep Card Game An affordable and portable dungeon delve card game for 2-3 players // Has raised $2,829 of $900 so far. (~314%) ☑ 2 - 3 168 $10 / $17 Jan 25
Scruffy’s Treasure Hunt A 2-4 player treasure hunting board game. Easy to pick up and play, with layers of complex strategy for advanced players. // Has raised $642 of $12,000 so far. (~5%) 2 - 4 15 $35 / $43 Feb 09
Square Meal A fast-paced card game where players race to complete delicious patterns. // Has raised $2,519 of $8,000 so far. (~31%) 1 - 6 149 $18 / $17 Feb 01 bgg
Stuhoundious For people who like dogs and games. Or just dogs. Or just games. Or neither but need a gift. // Has raised $2,146 of $2,000 so far. (~107%) ☑ 2 - 7 43 $20 / $50 Feb 08
TECH DECK Playing cards & Peer-to-peer game The TECH DECK brings playing cards into the 21st century. 54 cards in 4 suits: Info/Science/Tech/Services. Peer-to-Peer game built in. // Has raised $294 of $10 so far. (~2940%) ☑ 1 - 6 14 $10 / $21 Jan 28
Texas Hold'em & Spell'em Poker A Word Game with Texas Hold’em Poker Rules // Has raised $153 of $20,000 so far. (~0%) 2 - 5 7 $30 / $22 Feb 14
The Contacts: call or lose New exciting tabletop game for you and your friends. Are you ready to rely on your contacts' knowledge? // Has raised €60 of €2,000 so far. (~3%) 2 - 6 9 $34 / €7 Feb 07
Twistagon An elegant, minimalist, "heirloom quality" tabletop game system. Designed with flexible rules and countless different games! // Has raised $3,120 of $40,000 so far. (~7%) ? - ? 28 $68 / $111 Jan 12
Up & Atom An educational card game that teaches players to count atoms using moles. For the classroom, homeschool, or nerds. All are welcome. // Has raised $624 of $2,100 so far. (~29%) 2 - 6 22 $14 / $28 Feb 06
Visions of Rainbows: The Race for the Champion's Stripes Visions of Rainbows is a card-driven, racing-themed strategy game for between 3-7 player with a fully customizable terrain map. // Has raised $1,550 of $17,500 so far. (~8%) 3 - 7 28 $60 / $55 Feb 10
Warp's Edge A Solo Adventure by Scott Almes. Fight. Warp. Repeat. // Has raised $33,643 of $10,000 so far. (~336%) ☑ 1 - 1 683 $35 / $49 Jan 24 bgg
Yumeboku's Daily Board game Enjoy this card game with your friends. // Has raised HK$10 of HK$130,800 so far. (~0%) ? - ? 1 $NA / NA Feb 10 #hmm

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Texas Holdem How To Play

Texas Holdem How To Play

https://preview.redd.it/hq4qkgaltat51.jpg?width=1000&format=pjpg&auto=webp&s=2e26baaa3e8656144a74491b5727acf9647c4389
Texas Holdem how to play? Driven by the popularity of televised poker, Texas Hold’em (more commonly, ‘Hold’em’) has become the world’s most popular poker game, both in live casinos and online. We’ll go into more detail below, but here are the key points you need to know:
  • Every player is dealt two cards, for their eyes only
  • The dealer spreads five cards – three at once, then another, then another – which can be used by all players to make their best possible five-card hand
  • Before and after each card(s) is revealed, players take turns to bet. To stay in the hand and see the next card, all players must have put the same amount of chips in the pot as each other
  • The best poker hand wins the pot

Texas Holdem how to play | The Dealer Button

Once you have your players around the table the first thing you need to have is chips. The next step is picking the player who will start with the dealer button. Hold’em is played with what’s known as a rotating dealer, meaning a player will act as the dealer for one hand and then pass the role of dealer on to the player on their left when the hand is completed. To choose the dealer, either deal every player one card or spread the cards facedown on the table and have every player choose one. The player with the highest-valued card (aces are high for selecting a dealer) starts as the dealer.

The Button

If you’re in a live poker room or casino with a professional dealer (or someone volunteers to always physically deal the cards) the dealer button will still rotate around the table. Even though he or she is physically dealing the cards, for all intents and purposes the person with the button is viewed as being the dealer for the hand. Once the hand completes the player with the dealer button will pass it to the player on his or her left.

Texas Holdem how to play | The Blinds

There are two blinds in Texas Holdem – a small blind and a big blind. These are forced bets required by two players to make sure there are some chips in the pot worth playing for. Without any money in the pot all players might be inclined to fold much more often, slowing down the action considerably.
The player directly to the left of the dealer puts out the small blind. The big blind (usually double that of the small blind) is then paid by the player to the left of the small blind. The size of the blinds will dictate the stakes of the game you’re about to play. Typically, you want players to buy in for no less than 100 times the size of the big blind. If you want to buy in for $20 you should play with blinds of 10¢/20¢. For convenience, most people will play 10¢/25¢.
At a live casino or poker room the maximum and minimum amounts a player can be in for will be in relation to the blinds. For example in a $1/$2 game the table minimum is usually $40 (20x the big blind) and the maximum is $200 (100x the big blind).

Texas Holdem how to play | Rules

The person dealing the cards deals to the left of the player with the dealer button first and rotates clockwise around the table. Each player gets one card at a time until each player has two cards, both face down. These are known as your hole cards and they are for your use alone when making your final 5-card poker hand.
A round of Texas Hold’em consists of a minimum of one and a maximum of four betting rounds. A hand ends when all players but one have folded. Or the fourth (final) Texas Holdem betting round completes with multiple players still in the hand – whichever comes first.
At that point players enter into the showdown (to be explained in the next section) and the player with the highest hand takes the pot. If two players share the highest hand, the pot is split equally between them.

Texas Holdem how to play | Pre-Flop

When all players receive their hole cards you’re now in the pre-flop betting round. Each player looks at his or her cards and decides what action to take. In Hold’em only one player can act at a time. The pre-flop betting round starts with the player to the left of the big blind. This player has three options:
  • Fold: Pay nothing to the pot and throw away their hand, waiting for the next deal to play again.
  • Call: Match the amount of the big blind (pre-flop this is also known as “limping in.”)
  • Raise: Raise the bet by doubling the amount of the big blind. (Note: a player may raise more depending on the betting style being played, again see the rules for No-Limit and Pot-Limit above.)
Once a player has made their action the player to the left of them gets their turn to act. Each player is given the same options: fold, call the current bet (if the previous player raised, that is the amount you must call; if no one has bet it’s the big blind amount) or raise. In Limit Hold’em a raise is always the amount of one bet in addition to the amount of the previous bet. For example: if the big blind is 25¢ and the first player to act would like to raise they put in a total of 50¢ (the big blind + one additional bet).
If the next player would like to re-raise they would put in a total of 75¢ (the previous bet + one additional bet). Again, though, in No-Limit Hold’em a player can bet as much as the total amount of their chips on the table at any time.

Texas Holdem how to play | The Flop

nce the preflop Texas Holdem round ends, the flop is dealt. This is done by dealing the top card in the deck facedown on the table (called the “burn” card, it’s not in play), followed by three cards face-up in the middle of the table (see below). These are the community flop cards which all players can use to make their best 5-card poker hand.
Once the flop has been dealt the first post-flop betting round begins. The rules of a post-flop betting round are the same as a pre-flop with two small exceptions:
  • The first player to act is the next player with a hand to the left of the dealer
  • The first player to act can check or bet; as there has been no bet made, calling is free.
A bet on the flop in Limit Holdem is the amount of the big blind. In No-Limit it has to be at least twice the size of the big blind but can be as much as all of a player’s chips.

Texas Holdem how to play | The Turn

Once the betting round on the flop completes (meaning any players who want to see the next card have matched the value of any bets), the dealer again ‘burns” one card face-down out of play followed by a single card face-up in the middle of the table beside the 3 flop cards (see image below). Once the turn has been dealt the third betting round starts.
The third betting round in Limit Hold’em is identical to the flop betting round with one single exception: The size of a bet for this round, and the final betting round, is doubled meaning that to make a bet in our game will now cost a player 50¢. In No-Limit Hold’em a player can again bet any amount of their chips as long as it’s at least twice the big blind or double that of any previous bet.

Texas Holdem how to play | The River

Assuming more than one player is left having not folded on one of the previous streets, the river is now dealt. Dealing the river is identical as dealing the turn with one card being burned facedown followed by a single card face-up.
This is the final street and no more cards will be dealt in this hand. The final betting round is identical to the Texas Holdem round on the turn.

Showdown

Once the river betting round has been completed the players now enter into the showdown. At this point the best 5-card poker hand wins the pot. Here are the rules you need to know about a Hold’em showdown:
  • The player who bet on the river is the default first player to reveal their hand. If any other players choose to show their hand first, that is OK.
  • If no betting happened on the river (all players checked), the player closest to the left of the dealer must open their hand first, continuing clockwise around the table.
  • If a player is holding a losing hand it is their option to reveal their cards or simply muck their hand and concede the pot.
submitted by wallsterce1980 to RealMoneyPokerOnline [link] [comments]

This was hard for me to write I will include the Drive link to anyone who wants to read it there I'm 25 I live in PA here's my story.

I have my google drive if anyone would want that by any means just let me know ill shoot it over to you so you can have the DOC. also set to CONTROVERSIAL.

Death to who you think you are
Chapter one: The briefing
If we want to get the feeling of the beginning we have to start from the real beginning. I don’t remember the real age but I was very young. We shall say somewhere from one to two. I got to spend time with my real father and that leads down a bad path. From what I was told, being older that is. I had gotten soap in my eye and I cried nonstop and my dad hit me in the face. Now, this wasn’t some normal hit or love tap of being out of order. This was a young baby with now a fractured skull and an innocent child that now will start his journey in life on the wrong foot. My mother took my real father out to court over custody and needless to say he did not show and my mother had taken me home safe from something every happening again. We can kind of fast forward from this point to about the age of four to five. My life consists of my mother, my grandfather and my grandmother. My mom at this point had brought me around a lot of people and for me being a kid I didn’t know a lot, but we never went around someone I shouldn’t be around. But then my mother brought this guy around. We shall call him Lewis. he was a cool guy we got along well with and with me not having that father figure around it was cherished in a way that not a lot of people will get. Towards the end of me being my five-year-old self, my mother had gotten married to Lewis. It was a beautiful wedding and my mom was herself, everything just seemed right as a child, happiness is simple when you are that age I guess. We had lived in a small town in a house that my mother had purchased around the same time as the wedding, also along with that was a few brand new cars. Life was good as a child at least that’s what it looked like. The next few years flew past I had a new father and my mother was happy just everything was right. Now first thing’s first I was not a super poor child or I mostly got what I wanted being an only child. But as little as I knew things were going to change and I had no idea.
Around the age of ten is when things started to fall out of place and was a downward spiral until I started my new journey. My mother never had a good record with health but that goes for most of us in the family. She had suffered from numerous strokes and back issues due to a car accident that changed her life. Many hospitals and doctors’ offices had been visited with the journey I’ve taken with my mother. But we shall also get deeper into that. At this time in life, my mother was going through changes that I did not understand. She was sick and also trying to have a baby some time went on and things seemed well with my mother but something inside as a kid told me things were only starting and boy was I right. Around this time of me being nine to ten my mother had lost over ten miscarriages, I mostly don’t know the real reasons why that was but I’m sure if I wasn’t told correctly it was to make it seem like everything will be okay in the end. But many times I knew about having a sibling and sometimes it was just oh the stork or something didn’t make it, you know the things we were all fed as kids so we just didn’t ask questions. Finally, a miracle for my mother and Lewis happened. They got pregnant with my younger sister. That was a long 9 months with my mother for sure. But once my sister was born there were problems that I didn’t understand fully. She had been put on a machine that was attached to her heart, as a kid, this was terrifying to see someone you love in that situation because as myself-going through something life-changing likes that. At this age is when I started getting “Stuck in my head”. My grandfather raised me showing me to always be observant and have your back to a corner so no one can come up from behind you. At a young age, I was taught a lot in a short time. Because on top of my mother having issues and my grandmother was also sick at the same time with this thing called cancer that I had no idea what it was or how harsh of a thing it was. But at that age, I realized something was wrong. Wrong… I started spending time with my grandparents more and more and I wouldn’t leave their side. That’s when I had realized these are my parents and my haven. Now don’t get me wrong my mother is my mother and I will love that woman no matter what I say or do. But she also knows what I mean by this statement and as for most of you know that’s just how having grandparents is. At this time I committed my time to my grandmother though. Like I had friends and stuff in school but nothing meant more to me than going to see her after school or on the weekend just honestly any time. I was learning so much from her how to cook, clean, do laundry or even just something like gardening. I was learning so much at such a fast pace I was blinded to the fact that this woman, my haven, my grandmother was dying and I had not the slightest clue. In this short time of ten to about twelve is where I learned how to become an adult very early. I was on a mission and I had no idea.
Page 1
Chapter two: The blindfolded truth
In the time of me being around my grandmother, I have seen things people will never see in their lifetime and things that you couldn’t even process in your head. This section will be about my Grandmother and just my journey with a woman who was the purest person you could ever meet.
The time of realizing my grandmother was sick I picked up even harder on being there making sure she knew I loved her. Around when I did start to notice was when she started losing her hair. To me, she was still a beautiful woman no matter how she looked because her soul was so pure you could just feel it in the atmosphere around you. You can see the sickness in her eyes, you can see the thoughts, the worry and the pain. But she never broke character; she never let us know how much it bothered her. Until one afternoon she had gone into the bathroom. She had collapsed and I had heard it. I ran to that door as fast as I could but it was locked. I had no response from her but I knew I needed to get in here. I knew this was not good. Soon my mother and grandfather came to help. We got that door open and we had many smelling salts planted around the house and this was a time we had to use one. As my grandmother laid there hopeless, unconscious and looking lifeless my heart dropped emptiness grew inside my head and my heart and my soul started to feel like it was being torn out of me. I had to have been around the age of ten to eleven when this had happened. It was all like a daze, something that wouldn’t go away as the EMS got there and they had stabilized her enough to get her to the hospital. Across this time frame this was very normal she lived at chemo or the hospital or doctors. The chemo at this rate had been burning her because of how often and strong the treatments were. My grandmother used to sit there and not be coherent or not know who she was or sometimes the grandkids or her husband. We all understood though. We all knew this was going to be a long ride or this was going to end soon and none of us wanted that to happen. She was progressively getting sicker and there was nothing I could do about it. We moved forward and did all the things we needed to do for her and as a family we were one of the strongest families around no questions asked. One day she had gotten a call or was at the hospital or something along with that nature and she was told that the doctor that had done her test reading had read it wrong and she was given the wrong treatments of chemo. (Leukemia lymphoma) Fill with info!).
So for that time of around 2 years of treatments they were treating her wrong and with that kind of treatment being wrong they were just put here in a microwave and frying her. By this time there wasn’t very much to do. There was only one shining light of hope and it was this amazing doctor from Pittsburgh that took care of my grandmother. She trusted this man to save her life, as did we all. All within a month, we had to film a documentary with the attorney that was handling the case with my grandmother and that’s when we all kind of knew this wasn’t going to end well. After all the filming and stuff was done it had started to run into the holidays and man they just were not the same and you could tell. She had been in Pittsburgh at this time staying in a hotel room right across the hospital where it was filtered air and just everything was super clean. Her prepping had come to an end and it was time.
The family gathered at west Penn before the surgery. The drive was quiet but I knew everyone was just in their thoughts as was I. I had hoped due to the percent that she had told us of making it through it all. Which to us kids was around 80 percent; you know something to make it easier on the grandkids to understand. We all gathered in this waiting room and the room filled with silence for a bit you can just feel the tension in the room and that’s not what my grandmother wanted. She wanted us to be ourselves, talk and be a family and we did it just to break the ice. We all know my grandmother was the one to break that ice. We all talked and the time we had seemed so short but all said and done it was time to go. My mother and I wanted to stay just in case we needed to be here. But my grandfather was not having it he wanted everyone to go home and relax for the night. Remind you if something happens we are an hour plus away. Well, Lewis had calmed my mother down to the point where we all went home. The night grew old and sitting in my room thinking she will be okay I'll just call her tomorrow. Now, this is where the nightmare became a reality. I had woken up early to dead silence, my stomach turning and head spinning, it felt like a movie a haze filling the room but not just the feeling there is. I walked downstairs to my mother making coffee and I just remember looking at her and I said I don’t feel right something is wrong, she also had the same feelings. Shortly after the phone rang, it was like a horror movie. She raced to pick up the phone and it was my grandfather. Mostly all that was said to me was we needed to get the whole family there as quickly as possible. We scattered and collected the family and drove my mother to make it there in around a half-hour to forty-five minutes. We pulled in and I had my great grandmother in a wheelchair. We rushed to where we needed to be in no time. As we got to the final stretch to see her my heart was racing hands shaking. My heart slows as we approach
The room. I see these women in this bed that I had no idea who she was. I had thought maybe I had the wrong room or something. I just remember looking at the nurse and saying that isn’t my grandmother. She had gained a massive amount of water weight and she was attached to this machine with all these clear tubes running a tank and in that tank was the blood that was being cycled out and back in because her body couldn’t do it by itself. We were told she can hear but she cannot respond or open her eyes. A large part of me died in a matter of minutes. A cold shiver went up my spine rapidly into my brain and everything lost colors and feelings and it got really cold. We were pulled into another room to talk to the doctor about what was going on and what had happened and you can tell a lot of hate and anger went right to him in the room. But as we were explained she crashed the percent we were all told was indeed super low the real percent was only five and she had made it through that five percent chance. The issue was cancer got so bad it had taken over and this is where a choice changed the lives of many.
One thing I will never wish someone has to do is to choose someone if they live or die. The switch of never seeing someone again, seeing their smile or feel the love from someone again. While they made this decision I got to spend a few last moments with her to where she could hear me. Things no one has ever heard but us two. Those things didn't let anyone forget her. I was sorry if I didn’t say I loved you enough and that I’ll take care of grandpa. I just don’t want you to go but it will be okay and if you can’t do it by yourself it is okay to let go someday we'll all understand. At that moment she squeezed my hand with all she had in her and a tear fell from her eye. I knew it was time I knew this was the goodbye that I had nightmares about sleepless nights. Shortly my mother returned and we talked to her some more and then the rest of the family had said their goodbyes. As I sat there in my chair in the waiting room I waited and waited and then the real meaning of empty had filled me, a ring in my ear it had felt like I watched my heart and mind get sliced in half before me. The room filled with silence again and the ringing stopped…
She was gone but she had let go before the machine had been turned off and you could tell. Peace had filled the air for just a brief minute knowing she had never had to deal with the pain and suffering. But the anger and hate grew with the pain and my head was spinning and I just couldn’t believe it, I didn’t want to believe it. What seemed like maybe a half hour I was with my grandfather helping him collect her things and her from the apartment they were staying at once we had all of the things we had left. The drive had felt like hours and hours had gone by not much was said not many tears were shed either. We all had finally gathered at their house. Blank faces across the room, silent tears running slowly down everyone's faces. No one knew what to say. You can tell everyone wanted to comfort one another but you just couldn’t find the words to speak. Some of what happened is just a blur to me. The next thing I know we arrived at the funeral. Smelled of overpowering perfume, you can feel that certain people did not belong here. You can tell my mom was losing a grip on reality; she hadn’t eaten much, slept or even showered much. She wanted my grandmother’s funeral to be perfect and it was as perfect as it could have been. The day went on and it was our times to say our final goodbyes. The effect was kicking in at this rate the women, my mother, my grandmother, and my hero was gone. She would never get to see me grow up, graduate or even get married and have kids someday. MY life had felt like nothing but over. I don’t remember much at the time of burying her. I mostly stayed in the car. We had stuck around my grandfathers for a while every day in and out eventually he had won the lawsuit against the hospital and the doctor that had made the mistake of his life. I don’t remember the exact numbers but the set amount was a million dollars after taxes, lawyer fees and all that he still has a decent amount left. My mother and her two brothers received a good chunk of money out of this from my grandfather. Everyone did something good with it and did well with the money for the most part. But there was another turning point in life that we didn’t know was about to happen.
Chapter Three: The distraction
My grandfather is a hell of a man. That man would give you the skin off his back. He has also taught me about life and god and hunting just all the things a father would teach their child. My grandfather was in a car accident when I was very young. He was bedridden for some time; he worked down at the steel mill; he was one of the big guys down there. He claims to me that I was the reason he wanted to make it through the pain and suffering to live. He says I saved his life and I see that but little does he know he is what kept me alive all these years as a person. He was the father I never had. That man put his life into me and I’ve also done the same as best as I can. But when my grandmother had passed away he had felt an empty feeling that I will never understand and neither will anyone else in this world. It was his wife, his partner, his everything and she was just gone. He always had a good poker face but little does he know he taught me to be so observant that I can feel things in a matter of seconds I can feel things by looking into people’s eyes. But his poker face became a part of his life. He had gone to Vegas numerous times to play Texas Holdem and slots. He had gambled his pain away and no money in the world can ever take that pain away. You can’t replace that feeling no matter how hard you try. At this time I was trying to be around and be his grandson but I also was failing myself. I gave up on myself. So instead I started a new thing. I took my pain and turned it into healing others since I knew I understood people more than they thought I could do this. Well, an incident happened where I forgot my grandfather was in Vegas for weeks. We had talked briefly and he had some scrap in the back. I was going to clean up the house so when he returned it had some life back in and we got to make a few bucks because he didn’t want the scrap money. When I had gotten out back the door was inched open I had told my friend to go out to the front just to make sure they didn't run out the front if there was someone there. I searched everywhere I could and no one was found. His girlfriend he now had which was only like 8 months after my grandmother’s death. Which we will cover that soon also. But anyway she had walked in and had asked why I was there and I explained myself and everything went bat shit crazy my mother showed up, mind you she hated this lady. Some arguments happened and my grandfather called in the middle of everything and he wanted all the keys back whoever had one and none of us were to step foot on the property. A while went on and I and he hadn’t spoken. But one night I and Lewis got into a very heated argument and I had packed my shit and went to the haven I thought I had. Only to get there and have him look me in my eyes and tell me I’m not welcome there. At that point, I hadn’t had anything. I was failing out of school. My mother wouldn’t leave her bed. Lewis was out cheating on my mother because of how mentally unstable my mother was. Now at this time frame, I had been running around with the wrong crew. People who stole didn’t have a home. I was around fifteen to sixteen getting drunk and smoking weed and just not giving a care in the world what happened to me. 2009 is when I knew I had been around the wrong people. One night I had gone to a party just for a birthday with some food and a fire. Towards the end of the night, some kid had flipped the table and knocked everything off the table well when I had gone to leave I had picked up all the stuff being respectful and one of the items was a wallet. Well, I had turned it over to the owner of the home and went on my way. Several days later I had been with my girlfriend at the time and I had received a phone call from a cousin. Asking how I was and what I was up to. Now my mother had just gotten off the phone with me and had told me to come straight home. When my cousin had asked I hesitated a while and asked where. Well, she had said the school is only 100 yards from my front door. So we went… As we pulled in there were people flooded in the parking lot and the jungle gym all familiar faces. As the car came to a stop we started a conversation. The names of these men will not be named for this. They know who they are. I was asked if I had seen a wallet and I had stated yes because I did. I told him what it looked like but I did not open it. I had handed it to the owner of the home and he was there. He looked at me and said listen he’s telling the truth I told you leave him alone. Something was screamed in the background and after that it was black. I remember thinking to myself I was dead there was no way I was getting out of this. Eventually, I had come to and all I have seen was my girlfriend over my body and she was getting hit over and over and over again it had been over 45 minutes and the worst part about it is. I had a whole text written to my mom to come over to the school and call the police but as I was hitting send it when I got hit in my face. Eventually, we had gotten away and driven. I couldn’t move. I felt super drunk but I just kept hearing he’s dead. I just closed my eyes and next I was being helped out of the car. This burst of energy exploded in me when I saw she was hurt. I also ran in the house and went right for the shotgun that was always in the closet. But it wasn’t there. It was already loaded in the back of Lewis’s car shortly after my grandfather had rolled into the parking area. I had gone to sit in the back of his car and he had all of his guns with him also. Shortly after that, the police had shown up with 2 of the men who had assaulted me. The anger I had I told that cop and them you had 1 minute to get off the property or id kill all 3 of them and not think twice of it. He had gone to turn them in and an EMS had shown up shortly after that. I wasn’t worried about myself. I knew I’d walk away. I was more worried about my girlfriend at the time. Which ended up being a total joke? I had over 10 blunt traumas to the head, slightly torn iris; I developed TMJ in the jaw neck and back problems due to how much I was beaten. But something in me wouldn’t let it be about me. I just couldn’t let it be about me. That’s not how I was raised. Well, I never returned to school because all of them went to the same school and having to deal with 46 individuals in a small area was not ideal for me. Also yes 46 people now 3 days after that had happened to me. The person who had stolen the wallet returned it to the owner of it. So now something that happened to me was pointless I had almost gotten killed over some paperwork for the military and around 10 dollars in weed. Needless to say, the people who deserved what they got did get what they had coming to them. My grandfather and I started spending time together again slowly and it was something that I needed but also was just me masking my real feelings towards my life and the situations I was in.
Chapter Four: Meeting darkness
At this point in my life, I had slowly figured out how to deal with depression and what I can do to make time pass. I accepted that I meant nothing. So I focused on everyone around me. I tried to help fix my mother, my grandfather also looked over my siblings in the mix. I had a girlfriend different one this time. I was around 23 to 25 at this point. She helped with the things wrong in my head and she created this weird feeling in my chest like you swallowed a napkin which sounds stupid but it’s a good thing. She was beautiful no matter what with makeup, without it didn’t matter this girl was smoking hot to me. Her eyes and smile were pretty weird too but it just fit with me. It felt like I met the person I wanted to spend the rest of my life with. But here was the major problem with that. My stupid ass didn’t realize I was just getting worse by bottling up my feelings and not expressing myself because let’s face the hard truth of this world. We Men Aren't the Way We Should Be. It’s called being the stableman and the men that grow up without a real father have to be the man of the house for their mothers. But anyway sorry about that rant just if you’re a dude reading this I get it and believe me express those feelings it draws people closer. So anyway I drained this girl she tried so hard to help me and I knew she loved me but when I felt she was trying to step into an area that no one was allowed my walls came right up. So I didn’t trust her. I began to not care anymore. I pushed her away like I had done to everyone in my life at this point. But when I realized in reality I was losing her, I panicked and tried everything in my will to get this girl back. But needless to say, she was gone. The pain grew and my brain felt too big for my head, like if I didn’t talk to someone or do something I was going to explode. This next part is a hard one for me to write down on paper let alone put out there for someone to read so bear with me while I try to explain some things. There are a few times I had almost taken my life 3 to be exact. The first one was after this stunt I had pulled on probably the best thing that had ever happened to me. I sat there one-night drunk. I had around 2 bottles of Smirnoff 100 proof vodka blue cap clear bottles. I was down at the dam around my house. I was in my lifted piece of shit jeep just existing. All I could think about was I mean nothing. I have no one, my family fell apart, my girl left, I didn’t have a job, I didn’t live. I lay in the water and went under holding my breath hoping to just fall asleep. Something weirdly pulled me, it felt like the tide had tugged me, it felt like hey you can’t do this get outta here. I sat on that beach for 4 hours and cried my night away. I knew this darkness in my head was getting worse. I knew I had lost control. Several days had gone by and things got better again for a little while. I didn’t want to die but no one wants to die. We just feel that way. Days grew to months which led to me getting a job working at FedEx. Now at this time I was doing pretty good and had money for a car and a job. It was all falling into place where I wanted it to be. As I spent while at FedEx I loved the job and just hated who I worked for with the contractor there. I just bought a brand new car. 2019 Civic sport with all blacked out everything SI wheels the whole nine-man…I felt on top of the world. My grandfather was in my life everyday. My mom was doing good. She had moved and was living in Florida with this new guy who wasn’t so bad. Dude just needs to open up to her but that’s none of my business I guess, whatever mom. Anyway, life was making sense. I just struggled with the fact that my grandmother was not there to see all the progress I had made. Also, I wish the girl who had left me was there to see all the steps I made to make my life better. Now notice that the last part of the sentence I made my life better not myself. I tricked my head once again into thinking everything was okay. Well, the girl had come back into my life shortly but again disappeared which hurt just as bad as the first time. This leads me into round 2 the time I thought my life was going to end. The same spot I go at the lake to go into my head I was there just thinking about I was just sitting there and over and over again in my head I said if I’m gone all the problems tied to me go away. Mind you I never told anyone where I was but somehow a friend showed up and talked to me and realized how hard I was crashing and falling. I owe that man my life debt I can never pay but oddly he related to me and understood some of the pain. So once again we are back on this train of I think I’m fixing myself but little did I know this was only me getting right back into the mix. Several months have passed and I have gotten a new job. Working with driving again and tires now. Easy job I loved , boss , was awesome, worked with a friend and coworkers was awesome, so once again I thought I was on track again mentally and physically. Now I have a new girlfriend, a sparky character. I think I was more into the feeling of having someone than anything because I thought I loved this girl. But one night I was down bowling with my grandfather and I had stumbled over and caught myself feeling hot and dizzy . I felt like I was going to just drop dead. But I dragged myself to my car and tried my hardest to make it look like I was okay truth be I couldn’t see anything driving to the hospital I just kept saying I’m dying kind of laughed with my sense of humor like really dude stroke while bowling’s going to take my ass out like this is how I go out? Fuck me right now I haven’t touched this subject because it’s still hard to deal with on a small scale but that’s strokes I have had 4 in total by the age of 25. Also on top, I’ve had 2 mini heart attacks. The time I’m speaking of is the 3rd one I’ve had. So I get to the hospital walk-in and check-in, I wait about 10 minutes for someone to see me and tell her with half of my body working I think I’m having a stroke. I said to that lady I’m one of those people who aren’t in a rush when it comes to my problems, shortly after I fell to the ground. I opened my eyes and I was in a room with a laptop and the man was talking to me about some pill he wanted to give me. I thought I was dreaming or hallucinating. I just remember him running simple tests of lifting my left leg and left arm. My face was sagging and I just can only help to remember thinking all these times I wished I was dead and I tried to fix them and this is it for me. I can hear the man in front of me but it was kind of like the faint echo of a voice. He said something along the lines of whatever this pill was to clean the clothes in my brain but if they were not in my head there was a small chance I would die on the table in 15 to 20 minutes. I rejected and took a deep breath. I leaned back and I tape played in my head from when I was little playing in the kitchen with my shadow to the moment laying in this bed that smelled like death and after 6 days I had returned to work. Now the reason I think I had the stroke is kind of selfish but is the only thing that makes sense is the most recent ex, not the one who left me because I was fucked in the head but one more after her. I was so stressed out I had lost her and I was losing my job and just once again just my whole life crashed and folded on top of me. I felt like fucking have died over and over again one day after the next the problems pile the bills stack the car gets repo’d I have a room a bed and a computer. I was in my prison and I had no way out even though the door was unlocked. It was like I was drowning in air and no matter how hard I breathed in I was running out of time. I had one friend by my side and that was my choice. I had pushed everyone away. I started smoking cigarettes again pack or 2 a day depending on the days I was smoking weed again but sadly that was my way out. I spent 4 months high every day from the time I rolled out of bed till I closed my eyes but see I was mellow I was happy I found a form of an inner peace that let me talk to my ego and sort something’s out of course I started small on the list of things I wasn’t so much worried about like a job and a car and all that those things come over time and work and right now I need to work on myself. So I was in this haze for these months and I learned a lot about myself and things I didn’t know I could do. I was getting my creativity back and my head was clearing and I just enjoyed who I was again. But this was the beginning of feeling good and happy and just flipping my world because the journey has only begun.
submitted by LegoMyEgoForGood to offmychest [link] [comments]

Uncommon Opinion: Bad RNG is mostly impatient play.

People blaming bad RNG...Impatient play AND unrealistic expectations is more to blame.
To start, Yes items are very powerful and if you don’t get the OP ones it can really set you behind. But let’s consider two things.
First, Riot has said when you get top four in their eyes you win. It’s not a game that’s created to allow you to win every game.
Second, when I have unlucky RNG I typically sit on any items I get until mid game so I can accumulate and see what I can then make. I also focus on an OP early and Mid comp rather than force a Volibear comp with my OP items.
I think too many people expect to be able to win every game consistently. They also instantly want to make full items and destroy in early rounds. Being impatient and not playing the hand you are dealt Is AS critical to succeeding as a little luck with RNG.
I compare this game to Texas Holdem. You aren’t going to win every tourney you play. You just aren’t. You control your game. Yes the cards falling your way on occasion will help you win, but the reality is your decision hand to hand (round to round) is ultimately what leads to your success or demise.
submitted by Absting159 to CompetitiveTFT [link] [comments]

Multiplayer Poker Apps to Play with Friends

How to play multi-player poker on iPhone, Android or any web browser
There’s a whole wide world of opportunities in the virtual realm. While you’re sitting at home, exacerbating the indentations on your sofa cushions, you could be doing a whole lot more than staring blankly at the television. Sure, Tiger King enraptured us all for a brief moment, but there’s only so much binge-Marat honing enjoyment to be had from Netflix. At some point, the need for social interaction takes over, and it’s at that moment that I hope the following words of wisdom will provide you solace, and some much needed brainwave activity.
I’m talking about learning a new way to play games with your friends. Not just any game, but the most stimulating card game on the planet – poker. It’s a game that encompasses every facet of focal intensity and interactivity. In essence, the more you pay attention, the more you can win, and if you’re playing at the right places, you could be winning some real money. Even playing for fun awards bragging rights to the winner, and I can assure you, it feels good to be king or queen of the roost. The remainder of this informational text assumes that you already have the necessary knowledge to play poker. If not, or if you’d like to sharpen your existing skills, the following links should help you out. Otherwise (or afterwards), please continue reading below.
Play Multiplayer Poker with Friends & Others
Now on to the real reason you’re here. I’m going to start with a brief commentary on what you can expect from the experience. If you want to skip this and get straight to the games section, click here or scroll on a bit further.
How it Works: Thanks to vast technological breakthroughs over the last decade, playing poker on an app, or on a desktop or laptop computer, is largely similar to playing in a real-life setting. The only difference is, of course, that your friends aren’t really seated across the table from you. Instead, they are viewing the same virtual poker table on the screen of their own chosen device.
Fairness: The cards are randomly shuffled and dealt by a random number generator, or RNG. The RNG ensures that the cards are randomized just as well as a physical deck shuffled by a mechanical shuffling machine, setting the scene for an utterly unpredictable game. Yes, it is possible for a programmer to create an app with a ‘stacked-deck’, so to speak, but rest assured, all of the platforms listed on this website are RNG-certified for fairness.
Game Play: Each player views their own cards, just as they would in a real life setting. A variety of game play options are available at the tap of a mouse or finger, including all playing and betting options (Fold, Check, Bet, and Raise). It’s all pretty self-explanatory once you get seated at a table. So long as you are familiar with the rules of the game you’re playing, you should have no problems progressing through a hand.
Interaction: Communicating with your opponents during an online multiplayer poker game is always an option; although how you do it will be determined by the app/website you choose to play on. Some are far more advanced than others. On the lowest level, you’ll have to type your conversation in a chat box. At the higher end of the scale, you may have microphone audio, or even video chat capabilities. Just remember that the greater the communication quality, the greater quality device you may need to play on.
Real Money: Most players are content to play poker with friends for fun, using play-money chips, but not everyone. If you want to play for real money, your options will be more limited. First of all, you must live in a country like Canada, where online gambling is not prohibited by law. Second, you must choose a real money pppoker app. The detailed list of poker apps below will designate, among other things, whether real-money is an option or not.
Multi-Player Poker Apps
The following is just the beginning of what will soon become an exhaustive list of multi-player poker sites and mobile apps. I intend to add more on a daily basis (Mon-Fri), so bear with me and check back often for updates. Each of the items below comes with a personal review. I’d like to say that they are unbiased, but that may not be the right term for this. It might be more appropriate to say that they are honest. If I feel one is superior to another, I’m going to say so, and I’ll tell you why I came to that conclusion, because each player’s favoritism for a particular site or app will and should be based on their own personal circumstance.
Some of you want real-money apps. Some are looking for iPhone or iPad compatibility. Maybe you want to play high-end video-enabled poker tables. That’s what these reviews, and the categorical check-lists for each, are meant to provide – a quick and easy confirmation of whether each item will meet your needs and desires. So, without further ado, here they are, in no particular order except the order in which I test and review them.
Disclaimer: I touched on this already, but please – please! – if you intend to play real money multiplayer poker, make sure that you aren’t breaking any laws by doing so. It all depends on where you live. Canadian online gambling laws are very different from US laws, Australian laws, European laws, etc. Know the laws where you live and abide by them. I take no responsibility for your actions beyond this point.
Table of Contents
Use the following table to jump to a specific poker platform, or continue scrolling. If one of the platforms listed in this table is not linked, I have not yet reviewed it, but I intend to. Feel free to check it out on your own, or come back soon for updates.
Frankly, it’s the online poker operator I know the most about. I’ve been playing here for years. It’s been in operation since 2002, but in those days, the company was known as Pacific Poker. Now, 888 is among the largest internet poker operators in the entire world, and one of the few brands approved to operate in the limited number of US states where iGaming is legal – a fact that speaks volumes to their integrity.Players can enjoy 888Poker from virtually any device. PC, Mac and Linux computers; iOS, Android, and Windows smartphones and tablets; if you can access the internet with it, you can play 888Poker on it. Android and iOS apps are available, and the browser platform is built in HTML5 for omni-optimization.
You’ll find 888poker.com is geared primarily towards real money play. They accept Visa, MasterCard, Interac Online, InstaDebit, and other convenient ways to move money in and out of an account. There is a play money version at 888Poker.net, but this review is primarily for the real-money edition.
What I like most is the simplicity. They offer a lot of variety, but not so much that the lobby becomes convoluted. Cash games on offer include Texas Holdem, Omaha, Omaha Hi-Lo, and 7 Card Stud Hi-Lo. A full schedule of multi-table tournaments is available with major weekly and monthly guarantees, and the SNG menu is constantly bustling. 888Poker also offers its signature SNAP and BLAST Poker games, for those looking for a bit more flare. As a real-money poker experience, you can expect a lot of promotions to bulk up your bankroll, starting with a free no-deposit bonus when you register a new account. Other promos are always available thereafter, with regular deposit bonuses and cash back awards topping the list.
submitted by goshi2k7 to u/goshi2k7 [link] [comments]

Kickstarter Roundup: May 28, 2017 | 38 Ending Soon (incl: Card City XL, Diceborn Heroes, Zombie Tsunami) & 48 New This Week (incl: Deep Space D-6, Roll Player Expansion, Hand of Fate: Ordeals)

What this is:

This is a weekly, curated listing of Kickstarter tabletop games projects that are either:
All board game projects meeting those criteria will automatically be included, no need to ask. (But the occasional non-board game project may also sneak in!)
Expect new lists each Sunday sometime between 12:00am and 12:00pm PST.

Ending Soon

Project Info Status Backers Avg Pledge Ending Comments
The Incident Report- artwork project A tabletop wargame set in an alternate reality. Here the Mayan calendar is right and Armageddon came with the alien gods return! (Has currently earned $901 of $900) 100% 25 $36 05-29 kicktraq
Cortex Prime: A Multi-Genre Modular Roleplaying Game Cortex Prime is a dice-based tabletop RPG you customize yourself from toolkit elements to capture your favorite gaming genres. (Has currently earned $71,954 of $30,000) 239% 2379 $30 05-29 kicktraq #rpg
Panzer Attack: War in Russia A fast-paced, easy to learn, deck building, card game that captures the epic scope of World War 2 combat on the Eastern Front. (Has currently earned $4,861 of $2,200) 220% 79 $62 05-30 kicktraq
Four Elements - Physical Gaming Fire, Air, Earth & Water - Can you master the Elements in this quick tactical dexterity game? (Has currently earned £1,334 of £1,000) 133% 37 £36 05-30 kicktraq
Hero dice Comeback campaign: Aluminum collectable dice Aluminum collectable dice inspired by super hero. (Has currently earned $5,977 AUD of $1,000 AUD) 597% 176 $34 AUD 05-30 kicktraq #dice
Tradewars - Homeworld: Exterra Edition Lead one of the last Terran factions in the galaxy and defend your Homeworld! A unique deck-building board game for 1-4 adventurers. (Has currently earned $27,068 of $16,000) 169% 623 $43 05-30 kicktraq
Diceborn Heroes: A Co-op Dice Adventure Game 1-4 Player Co-op Dice Game inspired by Japanese RPG's. 60-90 mins. Ages 10 and up. (Has currently earned $105,308 CAD of $32,000 CAD) 329% 1213 $87 CAD 05-30 kicktraq
Bagthulhu - The diabolically adorable Cthulhu Dicebag Bagthulhu is an adorably cuddly lovecraftian abomination, who dreams of dice and world domination. (Has currently earned $16,929 NZD of $13,500 NZD) 125% 276 $61 NZD 05-30 kicktraq #bling
28mm World War 2 Wargaming Miniatures - Disposable Heroes To fund 28mm WW2 wargaming miniatures comprising German and United States troops (1941 uniforms used until the end of 1944.) (Has currently earned $10,766 of $5,000) 215% 94 $115 05-30 kicktraq #minis
FRIEND or FAUX - A Game of Ridiculously Revealing Questions Designed with a competitive twist for friends to discover and be surprised at how much (or how little) they know about each other. (Has currently earned $23,673 of $25,000) 94% 367 $65 05-31 kicktraq
Glory™ Are you ready to laugh while being challenged? Reap the glorious Glory while playing this funny and strategic resource management game! (Has currently earned $2,577 of $4,500) 57% 58 $44 05-31 kicktraq
SysHack: A Deduction Game of Hacking & Corporate Espionage Play as a Hacker or the Conglomerate. Find your teammates and work together to uncover top secret data or expose the hackers. (Has currently earned $4,489 of $2,800) 160% 208 $22 05-31 kicktraq
Hero's Journey Home - Old School Fantasy Tabletop Card Game It's time to fire up the presses for another 100+ copies of Hero's Journey Home! A tabletop fantasy adventure in the old school spirit. (Has currently earned $9,372 of $4,200) 223% 247 $38 05-31 kicktraq #rpg
Card City XL Card City XL is the ultimate card city building game in which your city automatically evolves under your eyes (Has currently earned $46,293 of $12,000) 385% 1283 $36 05-31 kicktraq
Moa, a Martin Wallace Board Game of Birds & Mammals for 3-5 Fend off the wretched mammals with your tribe of noble birds in this strategy board game for 3-5 players aged 14+. (Has currently earned $15,725 of $18,000) 87% 415 $38 05-31 kicktraq
Border Tensions A new kind of strategy card game for 2 or more players designed for fast pickup and go play. Good for parties, bad for friendships. (Has currently earned $3,040 of $5,000) 60% 33 $92 05-31 kicktraq
Blue Falcon: The Game to Screw Over Your Friends A competitive, player-elimination card game for 3-5 players, where you race to knock out your opponents... before they get you first. (Has currently earned $10,318 of $9,000) 114% 265 $39 06-01 kicktraq
Archmage Origins A 2-4 player card game where you use your mystical energy to gain control of a force of monsters, crush your rivals and win the day. (Has currently earned $5,134 of $2,500) 205% 375 $14 06-01 kicktraq
Alchenemy - A card game of turning lead into gold You must constantly choose between growing your resources and undermining your opponents as you compete to become the Royal Alchemist (Has currently earned $13,097 of $13,689) 95% 63 $208 06-01 kicktraq
RailRoad Rush - Card Game (PnP-version) Print and Play version of the game called "RailRoad Rush". Party-game up to 6 players.\nMix of strategy, fun and a little bit of luck! (Has currently earned €133 of €200) 66% 29 €5 06-01 kicktraq
MADPONG - The Evolution Of Beer Pong MADPONG is a cleaner and more explosive version of beer pong with crazy challenges and many shots. Get yours NOW! (Has currently earned €24,331 of €10,000) 243% 915 €27 06-01 kicktraq
Children - The Board Game Will you be the one to finally put the children to rest? Or will the malevolent child spirits drive you insane? (Has currently earned $8,677 of $1,500) 578% 295 $29 06-01 kicktraq
Zombie Tsunami - The Board Game Zombie Tsunami is a Party Game for 3 to 6 players where everyone leads a group of Zombies and compete to be the largest horde! (Has currently earned $55,607 of $10,000) 556% 1182 $47 06-01 kicktraq
Painted 28mm Tanks and Vehicles Desktop Dioramas is offering high quality Painted 28mm tanks and vehicles that have been done by Veteran's and Disabled Veterans. (Has currently earned $399 of $3,000) 13% 4 $100 06-01 kicktraq #minis
Game Upgrades 3.0 by Meeple Source! Game upgrade kits for Carcassonne, Catan, Camel Up, Colt Express, Pandemic, Charterstone, Islebound, Above & Below, and more! (Has currently earned $65,972 of $10,000) 659% 1346 $49 06-01 kicktraq #bling
Feetball - Fantasy Football Board Game With Feetball you predict every play as you watch NFL or college games on T.V. Call what happens, gain yards, and score! (Has currently earned $555 of $500) 111% 14 $40 06-01 kicktraq #take2
Wizards of the Wild - The Forbidden Forest Expand Wizards of the Wild with fantastic magical creatures and artifacts to empower your wizard with new abilities and strategy! (Has currently earned $13,487 of $7,500) 179% 483 $28 06-01 kicktraq #expansion base game
Heroes of the Great War: Limanowa 1914 Command genuine Great War units, cooperate with your allies and rewrite history in this tactical-scale war board game for 1-4 players. (Has currently earned £24,684 of £35,000) 70% 334 £74 06-02 kicktraq #take2
DOS! Twice the fun of UNO. DOS! The social game for creative people. Create bizarre sentences with your opponents and win by sticking to your vision. (Has currently earned $4,772 of $5,000) 95% 88 $54 06-02 kicktraq
Code Triage A cooperative emergency room board game for 1-4 players that plays in 60-120 minutes. Work together and save the hospital! (Has currently earned $5,229 of $20,000) 26% 99 $53 06-02 kicktraq
FARSIGHT: Corporate Warfare in a Dark Future Man and machine fight for dominance in this epic sci-fi strategy game with optional scale miniature sets. (Has currently earned £48,090 of £30,000) 160% 568 £85 06-02 kicktraq
The Moods of the Mad King! A micro-game for up to 4 players. Can you prevent the Mad King from chopping off your head by writing or stealing the best play? (Has currently earned $1,929 of $3,000) 64% 80 $24 06-02 kicktraq
Jellybean Shirts - Colorful clothing for board gamers! Show off your love of tabletop gaming with these high-quality shirts. Three stunning designs for gamers of all types! (Has currently earned $6,684 of $5,000) 133% 150 $45 06-02 kicktraq #bling
Armageddon War: Armored Combat in the End War Thick, 1" game chits/counters, beautiful components, fresh, dice-driven system. Armageddon War is wargaming's next step. (Has currently earned $42,912 of $16,000) 268% 349 $123 06-03 kicktraq
PROTO - a game to inspire innnovators While most people fear innovation because of uncertainty, PROTO gamifies the chaos of the creative process to inspire future innovators. (Has currently earned $6,078 of $3,500) 173% 121 $50 06-03 kicktraq
RomBomb: The Laugh Out Loud Hidden Agenda Card Game RomBomb is a game where you build up your romantic social status, or tear down other's social status, to win the game. (Has currently earned $1,746 of $2,000) 87% 51 $34 06-03 kicktraq
Turf War Z - 28mm Miniatures & Rules Gang warfare during the Zombie Apocalypse. A NEW game system and range of 28mm miniatures. (Has currently earned £18,627 of £4,000) 465% 170 £110 06-04 kicktraq
Hedgerows and Heroes Hedgerows and Heroes is a face paced strategy 28mm scale miniature game featuring all manner of woodland creatures. (Has currently earned $1,395 of $750) 186% 28 $50 06-04 kicktraq

New This Week

Project Info Status Backers Avg Pledge Ending Comments
"Don't Panic!" - Bricks & Mortar Resin Terrain Hand made 28mm resin brick terrain, perfect for WW2 games like Bolt Action. These can be used in 40k or any 28mm scale tabletop games. (Has currently earned £481 of £500) 96% 9 £53 06-05 #bling
A DOG’S LIFE GAME – Be A Canine Hero! Enjoy a dog’s adventure with your family! We are happy to present to you our game for families, players and dog lovers. (Has currently earned $12,378 of $20,000) 61% 355 $35 07-01
Badlands: Outpost of Humanity Badlands is a strategic boardgame in a post-apocalyptic world, for 2-4 players. (Has currently earned €10,433 of €25,000) 41% 182 €57 06-23
Band Rivals - The Card Game Band Rivals is a fast-paced card game for 2-4 players. Play your character's special abilities to put together the perfect band. (Has currently earned $160 of $1,500) 10% 7 $23 06-22
BANDEMONIUM! - A Card Game BANDEMONIUM is an awesome Party Game! (Has currently earned $10,709 of $10,000) 107% 307 $35 06-25
BEGOO GAME : Most fun summer game ever. One and only beach towel game will change your perception. (Has currently earned €362 of €35,000) 1% 14 €26 06-25
Big Bad Con 2017 Big Bad Con is built on great games, great game masters, and a welcoming community. Come join us October 13-15, 2017! (Has currently earned $15,330 of $3,000) 511% 158 $97 06-22 #con
Crazier Eights: Camelot (Fantasy Card Game) A simple stand alone fantasy card game in the world of King Arthur. (Has currently earned $1,155 of $2,000) 57% 44 $26 06-23 #take2
Darklands: Warriors of Baalor In the dark lands, YOU command the hosts of man and beast that your ancestors once did for power, glory or just to survive... (Has currently earned £7,537 of £10,000) 75% 89 £85 06-06 #minis
Dreadbound A cooperative sci-fi survival game. Strategize and succeed as a team, or struggle against an increasingly difficult alien threat. (Has currently earned $5,081 of $15,000) 33% 91 $56 06-29
DRINK TO THE GODS This is an uncensored drinking game for 4-10 players who are 21+. Players take turns drawing cards that invoke the Wrath of the GODS. (Has currently earned $997 of $10,000) 9% 33 $30 06-25 #take2
Drinkagon - Strategic Drinking Game Board game for up to 6 players that combines drinking vs. truth or dare and strategic thinking. (Has currently earned $3,801 of $5,000) 76% 105 $36 06-16
DrugLord: This tabletop drug war will end the war on drugs. Boardgame for evil masterminds. You'll be the boss in the LAST cartel war before legalization. \r\nWin before the Prohibition ends! (Has currently earned €360 of €66,600) 0% 4 €90 06-22
Dwarven Smithy A dwarven themed crafting card game with hand/area management. Earn the most gold to win the game! (Has currently earned $4,007 of $19,000) 21% 103 $39 06-22
Electromagnate Board Game The euphoria you experience when playing custom multiplayer games online is now available on your table top. (Has currently earned $2,236 of $1,550) 144% 30 $75 06-29
H.E.A.D. Hunters: A New Kind of Tabletop Game A miniatures-like game where everything needed to play is stored inside the head of each 5.25" collectible toy. (Has currently earned $11,401 of $40,000) 28% 129 $88 06-23
Hand of Fate: Ordeals An adventure deck-building game of life and death set in the Hand of Fate universe. Play competitively or co-op with 1~4 adventurers. (Has currently earned $154,445 AUD of $30,000 AUD) 514% 1648 $94 AUD 06-21
Hang 12: The push-your-luck party game! Do you know what your friends are thinking? Guess correctly to surf bigger and bigger waves, before it all comes crashing down! Whoah!! (Has currently earned $1,688 AUD of $8,500 AUD) 19% 49 $34 AUD 06-14
Just1MoreCat - an all ages card and dice game about cats. An all ages card and dice game about cats, whose mission is to provide charitable support to animal shelters. (Has currently earned $870 of $8,675) 10% 20 $44 07-25
Kitchen Rush A real-time cooperative board game set in a high pressure kitchen environment. (Has currently earned $40,117 of $20,000) 200% 665 $60 06-23
Kokoro: Avenue of the Kodama We are re-releasing and expanding the 2016 Essen hit "Avenue" in the lovable world of Kodama. (Has currently earned $25,899 of $10,000) 258% 898 $29 06-10
Legend of Champions Legend of Champions is a fast-paced, trading card game that can be played in 15 to 45 min with 2 to 4 players. FREE SHIPPING in US (Has currently earned $406 of $3,500) 11% 6 $68 06-23
Magilogical Magilogical is a simple card game that has been designed to introduce the concept of Logic Gates. Fantasy and Magic meet Computing. (Has currently earned £139 of £1,000) 13% 7 £20 07-25
Metal Dawn Cooperatively race against the clock & fight the invading rogue AI robot army while gaining intel to hack machines and stop Metal Dawn! (Has currently earned $17,613 of $15,000) 117% 229 $77 06-22
Napoleon Saga : Waterloo A 2 player tactical board game of Napoleonic warfare during the first Empire. (Has currently earned €16,446 of €15,000) 109% 344 €48 06-23
Nerd Fest - The Comic Convention Game Everyone loves going to comic conventions. This fast paced card and dice game captures that excitement and experience. (Has currently earned $2,506 of $8,000) 31% 54 $46 06-22
Nocturn An epic strategy boardgame. Build your very own nation in the dark fantasy world, wage wars to expand it, and try to survive. (Has currently earned kr75,750 SEK of kr500,000 SEK) 15% 89 kr851 SEK 06-19 #take2
Play Big!® - The game to raise smart and curious kids A fun and fact-filled card game and mobile app for kids and grown-ups. (Has currently earned €3,604 of €6,000) 60% 40 €90 06-29
PRICETITUTION: How much money for you to do absurd things? A card game where you guess how much money it would take your friends to do ridiculous things. Pricetitution - Everyone has a price. (Has currently earned $17,434 of $10,000) 174% 468 $37 06-23
Project NOS - Tabletop Street Racing Are you the best street racer? Prove it in this 15-20 minute, real-time, dice drag race for 2-4 players ages 12+. (Has currently earned $1,255 of $5,000) 25% 58 $22 06-05
Red Moon Rising RPG Roleplaying in the steampunk world of Red Moon Rising using Revolution D100. (Has currently earned €2,593 of €7,500) 34% 54 €48 06-22 #rpg
Reissue of Deep Space D-6 and New Mini-Expansion. The solitaire worker placement game of deep space survival returns. (Has currently earned $80,305 of $20,000) 401% 3296 $24 06-20 #reprint bgg
Relic Worlds Showdown Find ancient treasure on alien worlds and fight your enemies in this exciting expansion to Savage Worlds Showdown! (Has currently earned $150 of $2,000) 7% 6 $25 06-26 #expansion base game
Revolutionary Subscription Based 3D Printable TableTop Game A unique table top wargaming experience set in the near future, consisting of free and premium 3D printable figurines and scenic models (Has currently earned £180 of £30,000) 0% 5 £36 06-27
Risky Arcade Play arcade games on the board, win tickets and race to the gift shop! Take risks, battle other players and collect all 3 prizes to Win (Has currently earned $1,896 of $7,000) 27% 37 $51 06-21 #lolwut
ROLL PLAYER - Monsters & Minions Expansion (+ Reprint) The King has raised a call to arms! Create your character. Earn experience and confront the vile monster terrorizing the village! (Has currently earned $187,546 of $65,000) 288% 2705 $69 06-15 #expansion base game
Saloon Tycoon: The Ranch Expansion Yee-Haw! Introducing The Ranch Expansion for Saloon Tycoon, the 3D tile laying game set in the old west. Base game also available. (Has currently earned $37,010 of $10,000) 370% 760 $49 06-12 #expansion base game
Samhain The Roman legions advance! On the night of Samhain, the Celtic clans gather to decide who will be the leader of the resistance (Has currently earned €13,213 of €3,000) 440% 1105 €12 06-23
Scuttler's Island A frantic game of paths, pirates and treacherous traps that evolves as you play, for 2-8 players. (Has currently earned £3,075 of £17,500) 17% 73 £42 06-22
Street Masters Rise of the Kingdom 1-4 player cooperative miniatures board game inspired by classic fighting video games, designed by Adam and Brady Sadler. (Has currently earned $32,444 of $60,000) 54% 330 $98 06-23
Street Rod - the card game It’s the summer of 1963 and with the few bucks you’ve got, you buy yourself a car. Race it, customize it and beat the King. €10 only! (Has currently earned €758 of €2,900) 26% 51 €15 06-23
Texas Hold'em with ZOMBIES An easy to learn, fast-paced game, combining Texas Hold'em Poker with zombie slaying. For 2-8 players. Ages 10 to infinity. (Has currently earned $2,100 of $7,079) 29% 19 $111 06-26
THE GREATER DEBATE A stand alone expansion to The Great Debate, the third in the series! Come meet new friends and defend your views in this social game! (Has currently earned $1,546 of $5,000) 30% 46 $34 06-10
The War of the Worlds - Board Game Save England from the Martian Tripods in our Solitaire board game! Based on the classic novel of H. G. Wells! (Has currently earned $12,336 of $25,000) 49% 135 $91 06-22
Tired of London: the party game for miserable Londoners. It's a bit like Cards Against Humanity™, but written just for you and your awful London friends. (Has currently earned £594 of £5,000) 11% 26 £23 06-30 #lolwut
Trumpty Dumpty Board Game Trumpty Dumpty is a brilliant yet simple board game that can be played in under an hour with 2-4 players. (Has currently earned $644 of $5,000) 12% 5 $129 06-26 #take2 #lolwut
unPresidented: Bigger and Better Board games for politics nerds, strategy gamers, and people with good taste. (Has currently earned $10,625 CAD of $28,000 CAD) 37% 16 $664 CAD 06-22 #take2
Villain Clans card game A 'Happy Families' - style card game featuring classic and not-so-classic villains from pop culture. (Has currently earned £0 of £800) 0% 0 06-24
Looking for more comprehensive Kickstarter gaming information? Check out the meta listings on BGG, explore Kicktraq's data-driven views, or, of course, Kickstater's Tabletop Category.

Footnotes

  • #hmm means that something about the project seems a little off. Buyer beware kinda thing.
  • #lolwut is reserved for projects that seem like trainwrecks. Check 'em out for amusement.
  • #take tags are for projects that have been restarted for some reason, with the number indicating what iteration we're currently on.
  • Did I miss something? Particularly stuff that might go in the Comments column? Let me know and I'll add it in.
Tip Jar - Keep me in Kickstarter money.
submitted by Zelbinian to boardgames [link] [comments]

Death Squad Gaming Discord!!!!

Hey everyone!! We are Death Squad Gaming "DSG". DSG is a large PC gaming community/discord that enjoys playing a lot of different games from FPS to MMO. We have a very diverse community :) If you are looking to join a fun active online pc gaming community then DSG might be the place for you! We have a large destiny 2 community and will be starting Archeage unchained on the 15th. We also have a texas holdem poker tourney every Sunday night to get the community together to have some fun "we use play chips not real money" and whoever wins gets the Poker King role for the week in discord. This role gives bragging rights for the week:) Pop in say hi and join in the fun :) DSG also has a streamer role to help your stream grow. This role is only handed out to active and loyal members of the community that spend time here and show love for the group. We do have a age limit though so please no one under the age of 16!
Here is a list of some of the games we play in DSG!
Destiny 2
R6 Siege
Apex Legends
Archeage Unchained
Rust
Conan Exiles " We run one of the best PVP servers on the game that is super active" 60FPS
Borderlands 3
Escape From Tarkov
Poker

We also bounce around to a lot of different games also like Overwatch, Sea Of Thieves, Table Top, Guild Wars 2, and much more!
Apply to the discord here https://discord.gg/P35bRDX .
submitted by AmericanBeastMode to DeathSquadGaming [link] [comments]

Learning Texas Holdem Poker

The global fascination with Texas Holdem poker continues to grow. The success of young poker players at the World Series of Poker has caught the attention of youths around the globe. Jonathan Duhamel, a part-time student and expert poker player, ended up being the 2010 World Series of Poker Main Event Champ at the age of 22 years winning nearly $9 million. Contribute to this the fact that the top 8 players, all of whom were still in their twenties, each won a minimum of a million dollars and you can see why the appeal of Texas Holdem poker has actually received a huge burst of interest. Duhamel follows in the steps of other great young champions, Daniel Neagreanu, Phip Hellmuth, Chris Moneymaker and Peter Eastgate who have risen to superstar status by hitting it big at the World Series of Poker. They are now abundant and popular poker celebrities who have actually motivated multitudes of aspiring poker champs to explore the splendid world of Texas Holdem poker.

While there are a few poker players who have gotten instant wealth and popularity, the roadway to a World Series of Poker, World Poker Trip or a European Poker Trip Champion is a long and potentially expensive, finding out process. For the poker neophyte, a basic poker ability advancement plan must be part of their learning strategy.

The knowing procedure starts by getting a solid understanding of the essentials of poker. These fundamentals will include understanding of the ranking of poker hands, comprehending the principles of betting, inspecting, raising, re-raising, bluffing and folding. The capability to compute mathematical odds and possibilities is a terrific skill to have. But for lots of players who are not so blessed, a standard understanding of hand strength is needed. Understanding which hands are strong and which hands are weak and the opportunities of making a hand with the cards that are dealt is an important skill. Without this minimum standard poker understanding and skill, poker success at any level will be hard to accomplish.

Regrettably, today there is a rush to get it done, simply do it! Perseverance is not a virtue, it is essentially non-existent. The biggest error that a beginning gamer can make is to rush off to a casino, a poker space or an online poker room such as slot deposit pulsa, Poker Party or Full Tilt poker and begin betting genuine money. This can be an extremely expensive mistake.
submitted by Katherine4512 to BitcoinSlots [link] [comments]

How To Be Play Internet Poker Games Most Notably A Professional

Judi Poker Online
Estimates promote that some thousands among dollars may be spent over poker, more than anything else for around the internet gaming, tournaments, buying nick sets in addition , training study systems. Some people today enjoy losing real moolah through within the web casino pastimes. There are many spots to path down the ways many the public are serious in poker-online games utilization of real profit. Online gaming sites generate income via taking another percentage to money alluded as 'rake 'from any player.
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Online poker room was a wonderful option with entertainment regarding the privateness and peace of a new home. Regardless of whether you please to participate in far than just one particular game located at a time, then web-based poker online business is our right options. You just don't have to wait in support of a desk chair. Just log on of the exact online poker on-line website and as a consequence start is way better instantly. Funds transaction may quick as well as , efficient to be ensure exquisite security about your loan company account or maybe credit bankcard banking. If you cherish to go forward with the world wide web poker sites, then search for commissioned websites whom satisfy special criteria.
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The poker hand is dealt. You enjoy two credit cards. The second move clients make is in fact the quite a few important. Cell phone or times more. It may crucial returning to remember it to attempt on an incredible initial hand is a fabulous common vigorous principle on professional texas holdem poker. Do not likely call the actual event that you generally have anything worth asking professionals. the employed of you may winning a fabulous straight within 8 can highly unlikely, as ideally as a definite three at a nature of any sort of card younger than 7. Users should turn into going straight to a section with if at all possible both playing cards same suit, with eleven and back up playing greeting cards.
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All options of poker, whether the site is some kind of online take pleasure in poker title or land-based, have these following gambling on choices: betting, folding, checking, calling and raising.
submitted by ounyaya to u/ounyaya [link] [comments]

top starting hands in texas holdem video

The best starting hands in Texas Holdem are big pairs and big cards. Of course, we all know the power of AA, KK and QQ, but JJ-TT are also premium hands. Some have a hate relationship with JJ and TT, but I love being dealt these. More Texas Holdem Starting Hands. Example:6♠ 9♦, 2♣ 7♣, K♥ 10♦ Simply put, every other hand you can be dealt is going to lose you money. As a beginner or even intermediate player, hands that may look great - such as an off-suit Q-J or J-10 - are simply going to lose you money in the long run. The worse the hands you play, the harder the decisions you're going to have to make post-flop. Hellmuth presents a list of the top 10 starting hands in Texas holdem, and he suggests that you ONLY play hands from that list. His list is a little different from the one I present below, though. His list consists of any pocket pair of 7s or better, plus ace king suited and ace queen suited. My list is less bull-ish on pocket pairs, though. I also include some more high hands that have suited ... AA – The best starting hand in holdem. Playable from any position. KK – The second best starting hand. Holds roughly 70% equity versus any ace. QQ – Great strength preflop but becomes difficult to play post-flop when overcards hit. AKs – This is the fourth strongest starting hand, and the strongest unpaired holding. Even against KK, this hand holds 34% equity – and is a coinflip versus pairs, and significant favorite against the rest. Trashy – Hands like Q5o, J6o, 52o and 84o are among the weakest starting hands in Texas Hold’em and should never be played as a raise first in. The majority of Texas Hold’em starting hands are in this category, so it’s important to get into the habit of only selecting appropriate hands to play from each position. A pair of aces, also known as "pocket rockets" (and sometimes "American Airlines") is the best starting hand for Texas Hold 'em. Be wary of how many other players enter the pot, as more players increase the likelihood of someone beating your aces. Watch the flop. You have the best pocket cards, but you can still lose to two pairs of any other cards. You will see this combination once in every 221 hands, on average. AA – The strongest preflop starting hand in Texas Hold’em. KK – Second best in the game, you only slow down the aggression if you see an Ace on the flop. QQ – Third on the podium, a premium holding. JJ – The intermediate pocket pair of the Top 10 Texas Hold’em Starting Hands. Starting hands in Texas holdem are half the battle. Everyone knows that you’re supposed to limit yourself to the top 20 or so starting hands. This post only covers half those. The other half of the possible starting hands, though, are easy enough to play. They’re just like the lower ranked hands on this list—only more so. They’re all ... Poker Hand Rankings - Texas Holdem Starting Hands Chart . At the bottom of this page is a comprehensive listing of Texas Hold'em starting hands based on their EV (expected value). Expected value is the average number of big blinds this hand will make or lose. For example: [AA] from the Small Blind in a $3/$6 game will make, on average, 2.71 times the big blind, or $16.20 per hand (2.71 * $6 ... Known affectionately as American Airlines, pocket rockets, or simply the bullets, a wired pair of aces is the top starting hand in all of Texas holdem. As you can see, bringing aces to battle against nine random hands gives you nearly a one third chance of winding up the winner.

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top starting hands in texas holdem

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